Distributed & Offshore
Time-zone design, asynchronous defaults, vendor and captive-centre models, and the handover practices that decide whether distributed delivery works.
Run a multi-site team that is not slower than a single-site one.
Practitioner
2Asynchronous First Delivery
Writing first is a discipline with mechanics, not a personality trait. Decision records, RFCs, timeboxed asynchronous decisions, recorded demos, and how to stop async degrading into nobody replying for four days.
12 min readasyncdistributed teamsDesigning Timezone Overlap
Overlap is a quantity you design, not a weather condition you suffer. How much you need, what it is actually for, why follow-the-sun rarely works for feature work, and how to write it into a statement of work.
11 min readdistributed teamstimezones
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